We have a lot to offer UT3 – but need help with coding

Hi.

To this day, we still have content being created for UT3, and would love to see it all come to life. But we are in need of coding help to make that happen. If you are familiar with UScript, and would like to work on a project that’s bound to get lots of eyeballs, please get in touch with us.

(We aren’t prepared to release any details yet, but we are also interested a C++ coder who’d like to work with us on a separate, non-UT3 project. It would involve a lot of your time, and we can’t promise you any compensation. But there’s bound to be adventure along the way, and the future is what you/we make of it.)

In an effort to draw more interest for our UT3 recruiting efforts, we’re going to go ahead and share a couple WIP (work-in-progress) pics that we haven’t shown here yet.

 

 

The first is our UT3 version of the famous Chaos Proxy Mine, which is being created by BitterPill, and he’s doing a wonderful job.

 

 

 

 

 

 

And the second pic is of an alpha/concept/layout type of pic, but (currently) comes with no explanation whatsoever. But I will say this; there is a design doc that goes with it, and there are at least 3 or 4 other alpha/beta-type maps in this category that aren’t pictured here today.

 

Again, coding help is greatly needed.

 

 

 

We also have a model in the works for our Anti-Gravity Belt, which Menderis is tackling this time. The skin will probably change some, but he’s doing a great job so far.

(this item does have code in progress, and internal play-testing underway)

 

And if you are visiting for the first time, some of our earlier news posts show even more items we have lined up for UT3 (such as the Gravity Vortex Launcher, the Grappling Hook, and the Chaos Lord player model).

We have not thrown in the towel on UT3, not by any means. We simply need some coding help. And in addition to the things I’ve mentioned today, we have even more new content being created as we speak. Hammerman for example, has at least 2 DM maps in early stages, and we have another trial mapper already posting his first offering.

And there’s more. So if you are an experienced coder and would like to help out, please get in touch. We’d love to talk to you.

Thanks for reading!

ps… there’s also been a lot of CUT3 art made since we started, here’s some of the links, in case you haven’t seen them;

http://www.chaoticdreams.org/c3_screenshots/art/chaoslord_recruit1.jpg
http://www.chaoticdreams.org/c3_screenshots/art/crotale_chaos3lrg.jpg
http://www.chaoticdreams.org/c3_screenshots/art/cut3countdown_16x12.jpg
http://www.chaoticdreams.org/c3_screenshots/art/cyber_cut3-3_1920x1080.jpg
http://www.chaoticdreams.org/c3_screenshots/art/GRAVGUNWALLPAPER.jpg
http://www.chaoticdreams.org/c3_screenshots/art/GRAVPROMO1.jpg
http://www.chaoticdreams.org/c3_screenshots/art/chaos3black_16x12.jpg
http://www.chaoticdreams.org/c3_screenshots/art/Chaos3_White2_1600x1200.jpg