New model underway

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We have a new weapon model in progress, once again by Thatscrawnykid. This time it is a double barrel shotgun, with grenade launcher. It will come with a few EMP grenades pre-loaded, which can be used to shut down things … Read More

Energy to Matter Conversion

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For some time now, we have been working on a system for creating deployables. We want to make it so that there is some sort of a limiting factor on how many and how often you can create things during … Read More

Work begins again

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It is a new year, and progress continues. We did have some time off a few weeks ago for the holidays, but we’re active again. Thatscrawnykid has been posting some trial and error WIP graphics in our Discord channel this … Read More

Turret Time

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Our next test build is due soon-ish, and it is going to include (among other things) a rough version of our Big-Ass Turret. This thing is going to be a beast. It has not one but two barrels of rocket … Read More

UT99.org ChaosUT Mapping Contest Mappack

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Good news for those of you who still enjoy playing Chaos from the 1st version of Unreal Tournament (aka “UT99”). As we mentioned before, the folks at UT99.org had a ChaosUT themed mapping contest. They have now released a mappack … Read More

Updates to code & art

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There is a lot of progress going on right now! We have a crossbow being coded, as well as the EMC2 device. Both should be ready for the team to play with on our test server very soon.  Warhead is … Read More

Chaos Dev Rolls On

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Warhead has put out another test build for the team, and testing is ongoing. The list of changes and improvements for this build is quite large. Many bugs were squashed, and more features were added.  One really nice addition is … Read More

Sword Progress Continues

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As Warhead mentioned in our last update, he has started coding swords into the new Chaos. More progress has been made, and we have a couple more videos as evidence. First off we show how you will be able to … Read More

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